I rendered 1,418 confusables over 230 fonts. Most aren't confusable to the eye

· · 来源:game资讯

We have a ‘scrolling wall of icons’ benchmark in our gtk4-demo app, which naturally is good place to test the performance impact of icon rendering changes. When switching it over to GtkSvg, it initially dropped from 60fps to around 40 on my laptop. We’ve since done some optimizations and regained most of the lost fps.

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